Send to the shared area
When one item or a multi-selection is active, the shared-area button can copy the selected part from the workspace, group, true/false action branch, dialog, and variables surfaces into the device-local library.
No-Code Workspace — Block Reference
Writes or appends text to a file
Documented for app version 1.0.50Updated:
Block Preview
Captured from the in-app Visual Builder block card in the English UI.

Writes text into a local file or appends to an existing one. Use it for reports, local logs, exports, and durable intermediate output from builder flows.
FILE_WRITE leaves a persistent trace. Keep the destination path stable, label the content clearly, and support writes with before/after logs for a more professional builder flow.
Useful for:
Writing scan results into a report
Storing error traces for later review
Creating simple text exports such as JSON or CSV-like output
Add FILE_WRITE
Enter the target file path
Prepare the content as fixed text or a {{ variable }} template
Use Append when you want to add to the file instead of replacing it
Local file path to write to
Fixed text, a {{ variable }} template, or a variable bound with the lightbulb
When enabled, appends to the file instead of replacing it
| Parameter | Description |
|---|---|
| File Path | Local file path to write to |
| Content | Fixed text, a {{ variable }} template, or a variable bound with the lightbulb |
| Append | When enabled, appends to the file instead of replacing it |
Scenario: Accumulate an error log on every failure
Use FILE_WRITE inside ERROR_HANDLER or a FALSE branch
Set Append = true
Write timestamp + error + screen state
COMBINATIONS:
DATE_TIME + FILE_WRITE: timestamped reports
ERROR_HANDLER + FILE_WRITE: local error traces
HTTP_REQUEST + FILE_WRITE: archive API output
Use append for ongoing logs and overwrite for single-snapshot files.
WARNING:
Writing to the wrong path can overwrite valuable data
The block never raises an error: a refused write or one over 10 MB only leaves a log entry; verify important files with FILE_READ
Excessive file writes can create unnecessary overhead
The same block at three levels: a quick start, the real options, and professional techniques.
FILE_WRITE writes the text you prepare into a local file. With Append off it overwrites the file; with Append on it adds to the end of the existing content. It is the most direct block for producing reports, keeping debug logs, or making simple exports. Build the content as fixed text, a {{ variable }} template, or a variable bound with the lightbulb.
The path always resolves inside the sandbox, and required parent folders are created automatically on write. Append=true selects append mode (add to the end), while false fully overwrites; that choice is the difference between accumulating a log and keeping a single snapshot. A write that would exceed 10 MB is skipped, and paths with null bytes or invalid characters are rejected. FILE_WRITE never throws: a refused or failed write only leaves a log entry, so read important files back with FILE_READ. Use {{ variable }} in the content; to make the file name dynamic, build the path with SET_VARIABLE (e.g. logs/{{day}}.txt) and bind the path field with the lightbulb.
Use FILE_WRITE for a durable audit trail: inside ERROR_HANDLER or a FALSE branch, write timestamp + error + screen state with Append=true so you can investigate field issues later. For JSON/CSV-like exports, prepare the content from a JSON.stringify'd variable and write it as a single snapshot (Append=false), then restore it next run with FILE_READ + JSON_PARSE. Frequent writes cost performance; instead of writing every loop iteration, accumulate lines in a variable and write once at the end of the loop. Share the same path with FILE_READ and FILE_DELETE to build a single-source 'state file' pattern.
Small, reproducible examples that combine several blocks — build them straight into your own macro.
This block is useful on its own — but it shines when paired with the right partners.
Produces timestamped lines or dated file names for meaningful, parseable logs.
Writes the captured error to a persistent local trace for later field diagnosis.
Archives the API response to disk so later runs read a local cache instead of the network.
A write/read pair sharing one path is the basis for carrying durable state across runs.
Forgetting Append and overwriting, wiping the old log. Fix: use Append=true for ongoing logs and Append=false for single-snapshot files.
Writing to the wrong/valuable path and losing data. Fix: use dedicated sandbox paths (logs/..., cache/...) and never share a name with user data.
Writing to the file on every loop iteration. Fix: accumulate lines in a variable and write once with a single FILE_WRITE after the loop.
Write lines structurally for easy parsing next run: a tab/delimiter format like {{ts}}\t{{event}}\t{{value}} reads cleanly with REGEX_MATCH or STRING_OP split.
Keep the JSON snapshot on one line; compact JSON instead of multi-line pretty-print makes the FILE_READ + JSON_PARSE chain more robust.
The Lua below is what the Code Editor generates for this block with sample settings. Adding cases, branches, actions or loops, or changing settings, extends the generated code accordingly. Study it to see what the block does under the hood, to learn Lua, or to copy and adapt it. Use the Copy button (top-right) to paste it into the Code Editor, or “Try in Editor →” to run it in the live editor.
File.writeText("scripts/output.txt", "hello")Note: generated code can evolve across versions; helper names (e.g. _reg1, m1) and internal optimizations may change. The logic and the called APIs reflect the block’s behavior.
The guidance below is not identical for every block. It summarizes the professional controls that most often repeat in the selected block family.
Use file paths, key names, regex sources, and JSON paths with clear naming discipline.
Define default outputs clearly so the builder flow does not collapse when data is missing.
For KV or file writes, verifying the result in the next block is healthier in production-grade flows.
Instead of carrying large raw payloads, extract the value you need and pass it forward via a result variable.
TOUCH and TOUCH_BREAK cover recipe-style touch flows. Raw pointer choreography such as Touch.down, Touch.move, Touch.up, Touch.dispatch, Touch.reset, Touch.breakAll, and Touch.releaseAfter is not exposed as a first-class builder block.
Touch.downTouch.moveTouch.upTouch.dispatchTouch.resetTouch.breakAllTouch.releaseAfterThe DIALOG block and dialog designer cover a bounded field set in the builder: Info Text, Text Input, Checkbox, Description, Radio Group, Dropdown, Multi Select, Tab Group, Date Time, Number Range, Slider, Image Picker, Color Picker, File Picker, Recorder Picker, Tag, Signature, and Spacer. The buttons are designed too: the Positive button and Negative button tabs set each button’s text, background, and border color, corner radius, and minimum height next to a preview. Freer Setting.builder composition, multi-step wizard flows, and mixed HUD/dialog choreography still do not map 1:1 into the builder.
Coming soonv1.0.51Two more fields: Agent Detect references (agent_detect_editor) lets the user pick a saved reference set or add and edit references, and Save confirms the selection; Navigation setup editor (navigation_editor) edits a saved map, marker and route from the Dialog and returns the setup and route selection without moving the character.
Setting.builderDialogHudTextViewAgentDetectEditorNavigationEditorHTTP_GET, HTTP_POST, and HTTP_PUT cover common fixed-method flows; HTTP_REQUEST covers one bounded request with method, header lines, body, content type, query parameters (GET and DELETE), timeout, and a bounded retry. These blocks never throw; they write the status code (-1 on a network failure). Cookie handling, chained request objects, and lower-level client flows still need the code editor.
Request()Request.setCookieRequest.getCookiesCUSTOM_CODEThe MAP, LIST, JSON_PARSE, REGEX_MATCH, and METRICS blocks cover the everyday cases: map actions, a static list, reading a value from a JSON path, regex match, find, replace, and split, and metrics actions. The rest of the Map, Array, JSON, Regex, and Metrics APIs (for example Array sort, filter, and map) is broader than the builder recipe model and stays on the CUSTOM_CODE and code editor side.
MapArrayJSONRegexMetricsRuntime helpers, raw Request objects, Lua built-ins such as print/pcall/xpcall, and free-form object chaining patterns are represented through CUSTOM_CODE or the code editor.
RuntimeRequestprintpcallxpcallCUSTOM_CODEEach block card now exposes an independent breakpoint toggle. When enabled, the breakpoint preference is stored with the block.
Breakpoints are only emitted into runtime code when Debug Mode is enabled from Visual Builder settings. When Debug Mode is off, breakpoints stay saved but do not pause execution.
Use ASSERT for fail-fast validation, and use breakpoints for step-by-step tracing and controlled pauses in the same flow.
Variables defined with SET_VARIABLE are accessible throughout the macro (global scope). All blocks can read/write the same variable.
However, a variable defined inside a GROUP will be 'nil' (undefined) until the GROUP executes. Blocks outside the GROUP using this variable may produce unexpected results.
FOR_EACH loop variables (item and index) only carry valid values inside the loop body. Outside the loop they are outside local scope and should not be used.
TRY_CATCH error variable is only valid within the catch block. If the try block succeeds, the catch branch is not entered and the error variable remains undefined.
TIP: Before using a variable inside a GROUP, assign a default value with SET_VARIABLE outside the GROUP. This way the variable won't be nil even if the GROUP has not run.
You can embed variable values and calculations into text fields using {{ expression }} syntax. Expressions inside double curly braces are evaluated as Lua code and the result is inserted into the text.
{{ expression }}Skor: {{ score + 1 }} → "Skor: " .. tostring(score + 1){{ name }} kazandı! → tostring(name) .. " kazandı!"X:{{ x }} Y:{{ y }} → "X:" .. tostring(x) .. " Y:" .. tostring(y)Expressions are checked by the sandbox policy. Security-sensitive calls like loadstring, require, debug are automatically blocked.
Keep scan regions as small as possible — improves speed, reduces false matches.
Always add an exit condition when using infinite loops (BREAK, timeout, or conditional exit).
Use network operations and error-prone steps inside TRY_CATCH.
If you need global error handling, use the Error Handler (ERROR_HANDLER) block as a singleton in the project.
Small coordinate offsets (CLICK/SWIPE) improve tap accuracy across different DPI and screen scales.
Customize macros with Dialog block — different parameters each run.
Define repeating steps once with GROUP_CALL, call from many places.
Cross-macro local library
The Local Shared Macro Area moves blocks, variables, dialog fields, gallery assets, and imported media dependencies between macros on the same device. It is device-local, not cloud sync, not Firebase sharing, and not a replacement for public macro sharing.
Professional usage model: put a reusable login flow, common scan region, shared dialog form, variable group, template image, color profile, replay recording, or imported PLAY_SOUND media file into the shared area from one macro, then import it from the relevant + menu in another macro.
VISUAL_BLOCKSVARIABLESDIALOG_FIELDSTEMPLATE_IMAGECOLOR_SWATCHREPLAY_RECORDMEDIA_FILEWhen one item or a multi-selection is active, the shared-area button can copy the selected part from the workspace, group, true/false action branch, dialog, and variables surfaces into the device-local library.
The shared-area entry under the + menu imports the selected item into the surface that opened it. Main workspace, group, action branch, dialog, and variables each receive the compatible item type.
Gallery items include template images, color swatches, replay records, and imported audio/media files. They can move between macros on the same device so repeated templates, colors, recordings, and PLAY_SOUND media assets do not need to be captured again.
The shared area is not a permanent dumping ground. Delete stale shared items from the shared-library panel; imports create a copy in the target macro and do not rewrite the source macro flow.
AI assistant
Tell MH AI what you want in plain language; it proposes the right block sequence and lands it in the workspace after you approve. In the current release it works with cloud providers such as Gemini, Claude, and OpenAI; on-device local models are on the roadmap.