How To Call It
Touch is a global table: call its functions with a dot (Touch.<method>(...)), not a colon.
Lifts the finger with the given id.
Documented for app version 1.0.51Updated:
Touch is a global table: call its functions with a dot (Touch.<method>(...)), not a colon.
In automation flow, chain actions with short wait() intervals and use requestStop() or controlled retry on failure paths.
Optional: id (omit to pass nil and use the runtime default). Returns a boolean (true or false).
It works best together with wait(), Point, SwipeParam, ClickParam, and sometimes a Region result.
The snippet below is a starter pattern that can be applied directly in runtime flow.
Touch.down(Point(540, 960), 0)
local ok = Touch.up()From foundation to combined usage, each level is provided as a separate code block so you can copy the level you need and adapt it directly.
Touch.down(Point(540, 960), 0)
local ok = Touch.up()local stepOk = true
Touch.down(Point(540, 960), 0)
local ok = Touch.up()
if stepOk then
wait(200)
endlocal ok, err = pcall(function()
Touch.down(Point(540, 960), 0)
local ok = Touch.up()
end)
if not ok then
print("API step failed: Touch.up: " .. tostring(err))
requestStop()
end-- In automation flow, chain actions with short wait() intervals and use requestStop() or controlled retry on failure paths.
local function run_up_step()
Touch.down(Point(540, 960), 0)
local ok = Touch.up()
end
local ok, err = pcall(run_up_step)
if not ok then
toast("Step failed")
print(err)
endlocal target = Point(540, 960)
quickTap(target)
wait(250)
Touch.down(Point(540, 960), 0)
local ok = Touch.up()
wait(250)
print("Automation chain completed")