How To Call It
MultiGesture is a global table: call its functions with a dot (MultiGesture.<method>(...)), not a colon.
Returns a multi-finger gesture builder.
Documented for app version 1.0.51Updated:
MultiGesture is a global table: call its functions with a dot (MultiGesture.<method>(...)), not a colon.
In automation flow, chain actions with short wait() intervals and use requestStop() or controlled retry on failure paths.
Takes no arguments. Returns a MultiGesture object.
It works best together with wait(), Point, SwipeParam, ClickParam, and sometimes a Region result.
The snippet below is a starter pattern that can be applied directly in runtime flow.
local result = MultiGesture.builder()From foundation to combined usage, each level is provided as a separate code block so you can copy the level you need and adapt it directly.
local result = MultiGesture.builder()local stepOk = true
local result = MultiGesture.builder()
if stepOk then
wait(200)
endlocal ok, err = pcall(function()
local result = MultiGesture.builder()
end)
if not ok then
print("API step failed: MultiGesture.builder: " .. tostring(err))
requestStop()
end-- In automation flow, chain actions with short wait() intervals and use requestStop() or controlled retry on failure paths.
local function run_builder_step()
local result = MultiGesture.builder()
end
local ok, err = pcall(run_builder_step)
if not ok then
toast("Step failed")
print(err)
endlocal target = Point(540, 960)
quickTap(target)
wait(250)
local result = MultiGesture.builder()
wait(250)
print("Automation chain completed")