How To Call It
Panel is a singleton global table: call its functions with a dot (Panel.<method>(...)).
Controls the floating control panel from a script: show, hide, position it, set its opacity and read its state.
Documented for app version 1.0.51Updated:
Panel is a singleton global table: call its functions with a dot (Panel.<method>(...)).
In automation flow, chain actions with short wait() intervals and use requestStop() or controlled retry on failure paths.
Panel offers 17 methods; each method page lists its parameters and return value.
It works best together with wait(), Point, SwipeParam, ClickParam, and sometimes a Region result.
The snippet below is a starter pattern that can be applied directly in runtime flow.
Panel.show()
Panel.setOpacity(0.85)
Panel.setPosition(120, 300)From foundation to combined usage, each level is provided as a separate code block so you can copy the level you need and adapt it directly.
Panel.show()
Panel.setOpacity(0.85)
Panel.setPosition(120, 300)Panel.show()
Panel.setOpacity(0.85)
Panel.setPosition(120, 300)
-- Continue with one focused method on the object.Panel.show()
Panel.setOpacity(0.85)
Panel.setPosition(120, 300)
local note = "Panel overview loaded"
print(note)-- In automation flow, chain actions with short wait() intervals and use requestStop() or controlled retry on failure paths.
local function run_panel_step()
Panel.show()
Panel.setOpacity(0.85)
Panel.setPosition(120, 300)
end
local ok, err = pcall(run_panel_step)
if not ok then
toast("Step failed")
print(err)
endlocal target = Point(540, 960)
quickTap(target)
wait(250)
Panel.show()
Panel.setOpacity(0.85)
Panel.setPosition(120, 300)
wait(250)
print("Automation chain completed")