How To Call It
Events is a singleton global table: call its functions with a dot (Events.<method>(...)).
In-script events: add listeners with Events.on and emit with Events.emit. At most 128 listeners in total and 32 per event.
Documented for app version 1.0.51Updated:
Events is a singleton global table: call its functions with a dot (Events.<method>(...)).
Core flow APIs are usually the backbone of larger scenarios; keep them anchored to clear checkpoints and readable variables.
Events offers 6 methods; each method page lists its parameters and return value.
Using this API with logging, error handling, and next-step control produces much more professional results than calling it in isolation.
The snippet below is a starter pattern that can be applied directly in runtime flow.
Events.on("level_done", function(level) print("cleared " .. level) end)
Events.emit("level_done", 3)From foundation to combined usage, each level is provided as a separate code block so you can copy the level you need and adapt it directly.
Events.on("level_done", function(level) print("cleared " .. level) end)
Events.emit("level_done", 3)Events.on("level_done", function(level) print("cleared " .. level) end)
Events.emit("level_done", 3)
-- Continue with one focused method on the object.Events.on("level_done", function(level) print("cleared " .. level) end)
Events.emit("level_done", 3)
local note = "Events overview loaded"
print(note)-- Core flow APIs are usually the backbone of larger scenarios; keep them anchored to clear checkpoints and readable variables.
local function run_events_step()
Events.on("level_done", function(level) print("cleared " .. level) end)
Events.emit("level_done", 3)
end
local ok, err = pcall(run_events_step)
if not ok then
toast("Step failed")
print(err)
endEvents.on("level_done", function(level) print("cleared " .. level) end)
Events.emit("level_done", 3)
wait(200)
print("Combined with logging and flow control")