How To Call It
Event is a singleton global table: call its functions with a dot (Event.<method>(...)).
Information about the trigger that started this run (source, app, title, text, time). Event.exists() tells whether the run was started by a trigger.
Documented for app version 1.0.51Updated:
Event is a singleton global table: call its functions with a dot (Event.<method>(...)).
In system flow, design steps as observe first and act second when the API can affect device state.
Event offers 11 methods; each method page lists its parameters and return value.
Rate limit: Event calls are limited to 30 per second; past the limit the call raises an error.
Using this API with logging, error handling, and next-step control produces much more professional results than calling it in isolation.
The snippet below is a starter pattern that can be applied directly in runtime flow.
if Event.exists() then
print(Event.appName() .. ": " .. Event.title())
endFrom foundation to combined usage, each level is provided as a separate code block so you can copy the level you need and adapt it directly.
if Event.exists() then
print(Event.appName() .. ": " .. Event.title())
endif Event.exists() then
print(Event.appName() .. ": " .. Event.title())
end
-- Continue with one focused method on the object.if Event.exists() then
print(Event.appName() .. ": " .. Event.title())
end
local note = "Event overview loaded"
print(note)-- In system flow, design steps as observe first and act second when the API can affect device state.
local function run_event_step()
if Event.exists() then
print(Event.appName() .. ": " .. Event.title())
end
end
local ok, err = pcall(run_event_step)
if not ok then
toast("Step failed")
print(err)
endif Event.exists() then
print(Event.appName() .. ": " .. Event.title())
end
wait(200)
print("Combined with logging and flow control")