What It Does
Hud:getTextColor performs one focused job in script flow and can be chained cleanly with other API steps. Reads and returns the related value from Hud.
Reads and returns the related value from Hud.
This section explains when to use the API, how to call it, and which structures it works best with in production flow.
Hud:getTextColor performs one focused job in script flow and can be chained cleanly with other API steps. Reads and returns the related value from Hud.
In dialog and HUD flow, validate user input and complete the sequence with close/dispose steps to keep the UI stable. This API becomes most valuable in multi-step chained scenarios.
This entry does not require mandatory parameters. This API reads or produces data; storing the returned value in a variable and reusing it in later steps is the safest approach.
You can combine it with Setting.builder(), Dialog, Checkbox, EditText, Hud, and Console to build richer operator-facing flows.
The snippet below is a starter pattern that can be applied directly in runtime flow.
-- Hud:getTextColor
local result = Hud:getTextColor()
-- Use the result in your script flowFrom foundation to combined usage, each level is provided as a separate code block so you can copy the level you need and adapt it directly.
Shows the shortest direct way to call the API.
-- Hud:getTextColor
local result = Hud:getTextColor()
-- Use the result in your script flowWraps the base call with minimal flow control.
local stepOk = true
-- Hud:getTextColor
local result = Hud:getTextColor()
-- Use the result in your script flow
if stepOk then
wait(200)
endA practical pattern for real macros with pcall, logging, and guards.
local ok, result = pcall(function()
-- Hud:getTextColor
local result = Hud:getTextColor()
-- Use the result in your script flow
end)
if not ok then
print("API step failed: Hud:getTextColor")
requestStop()
endThis level packages the API into a reusable helper with error reporting.
-- In dialog and HUD flow, validate user input and complete the sequence with close/dispose steps to keep the UI stable.
local function run_gettextcolor_step()
-- Hud:getTextColor
local result = Hud:getTextColor()
-- Use the result in your script flow
end
local ok, err = pcall(run_gettextcolor_step)
if not ok then
toast("Step failed")
print(err)
endCombines the API with related structures to form a more realistic workflow.
local dialog = Setting.builder()
dialog:add("delay", EditText("500", 1, "Delay"))
dialog:add("enabled", Checkbox(true, "Enabled"))
Setting.setDialog(dialog:build())
Setting.show()
-- Hud:getTextColor
local result = Hud:getTextColor()
-- Use the result in your script flow